Difference between revisions of "EPD/Usage"

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(The GUI)
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===Main playfield editor (playfield.yaml/playfield_static.yaml)===
 
===Main playfield editor (playfield.yaml/playfield_static.yaml)===
 
====General Characteristics====
 
====General Characteristics====
 +
→ Main article: <strong>[[EPD/GUI/Main/General|General Characteristics Section]]</strong>
 
====Resources====
 
====Resources====
 +
→ Main article: <strong>[[EPD/GUI/Main/Resources|Resources Section]]</strong>
 
====Biomes====
 
====Biomes====
 +
→ Main article: <strong>[[EPD/GUI/Main/Biomes|Biome Editor]]</strong>
 
====POIs & Player start====
 
====POIs & Player start====
 +
→ Main article: <strong>[[EPD/GUI/Main/POIs|POI Section]]</strong>
 
====Creatures====
 
====Creatures====
 +
→ Main article: <strong>[[EPD/Usage|EPD Usage]]</strong>
 
===Dynamic playfield editor (playfield_dynamic.yaml/space_dynamic.yaml)===
 
===Dynamic playfield editor (playfield_dynamic.yaml/space_dynamic.yaml)===
 
====General Characteristics====
 
====General Characteristics====

Revision as of 08:12, 29 July 2018

Usage

Download

Installation

First Start

On your first start after downloading and extracting EPD, it will ask you to select the folder 'Empyrion.exe' (or 'EmpyrionDedicated.exe', if you are running EPD on the dedicated server).

After doing that, EPD will try to import all necessary data from the game folders to EPD's database.

Opening And Editing Playfields

There are several ways to open an existing playfield:

Folder Tree
On the left side of the main window there is a folder tree of the game's main path, This will show all the folders and subfolders that are containing any yaml files.
Drag And Drop
You can simply drag and drop a playfield from your explorer window onto the main surface of EPD. It will automatically open the playfield.
Using The Menu/Toolbar
On top of EPD's main window there is a menu and a toolbar.

The GUI

Main playfield editor (playfield.yaml/playfield_static.yaml)

General Characteristics

→ Main article: General Characteristics Section

Resources

→ Main article: Resources Section

Biomes

→ Main article: Biome Editor

POIs & Player start

→ Main article: POI Section

Creatures

→ Main article: EPD Usage

Dynamic playfield editor (playfield_dynamic.yaml/space_dynamic.yaml)

General Characteristics

Creating New Playfields From Scratch

Working with EPD and the SSG (Solar System Generator)

Tips and Tricks

Troubleshooting