Difference between revisions of "EPD/GUI"

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The Dynamic Editor is for editing all the dynamic playfields like playfield_dynamic and space_dynamic.yaml
 
The Dynamic Editor is for editing all the dynamic playfields like playfield_dynamic and space_dynamic.yaml
  
===Main UI===
+
==Main UI==
 
====General Characteristics====
 
====General Characteristics====
 
→ Main article: <strong>[[EPD/GUI/Main/General|General Characteristics Section]]</strong>
 
→ Main article: <strong>[[EPD/GUI/Main/General|General Characteristics Section]]</strong>
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→ Main article: <strong>[[EPD/GUI/Main/Creatures Section|Creatures Section]]</strong>
 
→ Main article: <strong>[[EPD/GUI/Main/Creatures Section|Creatures Section]]</strong>
  
===Dynamic playfield editor (playfield_dynamic.yaml/space_dynamic.yaml)===
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==Dynamic playfield editor (playfield_dynamic.yaml/space_dynamic.yaml)==
 
====General Characteristics====
 
====General Characteristics====

Revision as of 09:29, 29 July 2018

General

EPD consists of two main user interfaces for editing palyfields. The "Main UI" (the one you see when you first start EPD) and the 'Dynamic Editor'.

The Main UI is only for editing the default playfield.yaml (and also the playfield_static.yaml).

The Dynamic Editor is for editing all the dynamic playfields like playfield_dynamic and space_dynamic.yaml

Main UI

General Characteristics

→ Main article: General Characteristics Section

This section is mainly about setting up general characteristics of a playfield.

  • Colors
  • Music
  • Atmosphere
  • Effects
  • Terrain

Resources

→ Main article: Resources Section

Here you will set up resource deposits

  • Random Resources
  • Fixed Resources
  • Resource Asteroids

Biomes

→ Main article: Biome Editor

This section of EPD is to set up biomes.

POIs & Player start

→ Main article: POI Section

Creatures

→ Main article: Creatures Section

Dynamic playfield editor (playfield_dynamic.yaml/space_dynamic.yaml)

General Characteristics